Authors: Georgii Stanishevskii, Jakub Steczkiewicz, Tomasz Szczepanik, Sławomir Tadeja, Jacek Tabor, Przemysław Spurek
Published on: February 09, 2024
Impact Score: 8.22
Arxiv code: Arxiv:2402.06390
Summary
- What is new: Combining deepfake algorithms with Neural Radiance Fields (NeRFs) and Gaussian Splatting (GS) to create 3D avatars.
- Why this is important: Traditional methods for creating 3D avatars are either not realistic enough or require significant resources for training.
- What the research proposes: ImplicitDeepfake1 uses deepfake algorithms to modify training images, then applies NeRF and GS to these modified images to create realistic 3D avatars.
- Results: Plausible 3D deepfake-based avatars that maintain a high level of realism and detail.
Technical Details
Technological frameworks used: Neural Radiance Fields (NeRFs), Gaussian Splatting (GS)
Models used: Deepfake algorithm for image modification
Data used: Images with known camera positions for NeRF; modified images for GS.
Potential Impact
Gaming, virtual reality, avatar creation platforms, and social media could greatly benefit from these insights, while traditional avatar creation tools might face disruption.
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